Contribute to Away3D, a cutting-edge 3D development team and create impactful content.
 
Designed, developed and produced custom 3D games, models, animations, and projects. Applied a decade of 3D engine expertise and knowledge to assist with new features. Supported documentation creation, testing, community engagement and support. Contributing author to the book "The Essential Guide to 3D in Flash". Provided written content, contributed examples, and assisted with the book's educational value. Designed the book cover, including a custom 3D sea turtle model.
 
As a core member of Away3D, I played a pivotal role in creating immersive 3D experiences. My rich 3D engine background enabled the development of dynamic and unique content creation. My involvement extended beyond development to documentation, testing, and community support. Furthermore, my contribution to "The Essential Guide to 3D in Flash" showcased my dedication to advancing 3D education and sharing insights with a global audience.